windowbanner

Dawn is breaking, and Gene and Nicky have survived the night. They fought off a strange monster who appeared to be made of hamburger, and began uncovering the keys to the secrets of the manor. The keys correspond to several of the locked doors.

Now Gene and Nicky have to investigate as much as possible while the sun is still shining. Because when night falls, the orphanage is fair game for the monsters who watch it carefully. Can the children survive the night?

This session unfortunately ends suddenly due to recording corruption. This is addressed in the finale. Our apologies. 

Continue Reading

contractbanner

Welcome to Ellerbe’s Manor for Wayward Children. I’m sure you signed your contract, but did you read the fine print? Oh, don’t worry about the locked doors and the barred windows: they’re there for your protection.

The Manor is here for you, and so are its caretakers and staff. Of course, they only come at night.

Can you survive until the stroke of midnight?

Continue Reading

dbc1

After surviving the harrowing gauntlet of Polybius, the Apple Court kids have to deal with the aftermath: being grounded.

Grim Grey’s noble effort to claim protection over his town via spray paint was horribly misinterpreted, and now he’s suffering for his art.

The strange occurrences in Apple Court are far from over.

Continue Reading

Our brave, bold, and daring adventurers are still trapped in a Haunted House. Doing their Scooby-Doo thing.

There’s a horrible ghost in front of them, pit traps at their feet, and nothing but bad times ahead.

 

Continue Reading

It’s the first day back for Emma at Spring Crescent: sporting a new haircut, and a shiny new feeling of intense peer judging. Will she survive the gauntlet of middle schoolers?

Meanwhile, things are apparently stirring at the local Ackerson Mansion. A party is being held that Friday, and Dash Princely has invites to give out. Unfortunately, more ominous things than “videogames” and “hangouts” are stirring. The Ackersons have coincidentally hired GEIST and Etsu Hikane to investigate a strange spirit haunting their Mansion.

Also meanwhile, Molly Weits, girl psychic wonder extraordinare, gets a sudden, oddly specific premonition. It directs her to the Ackerson Mansion. She knows that things are about to get deadly.

Friday night: it’s all right.

Continue Reading