Systems and Campaigns
- 7th Sea
- Base Raiders
- Better Angels
- Call of Cthulhu
- Capes and Cowls
- Deadlands
- Delta Green
- Don't Rest Your Head
- Dungeons and Dragons 5th Ed
- Eclipse Phase
- Engine Heart
- FATE Core
- Fear Itself
- Fiasco
- Gobblin
- Homebrew
- InSpectres
- Legend of the Five Rings
- Leverage RPG
- Little Fears
- Maid RPG
- Microscope
- Monsters
- Nemesis
- Non-AP
- Pantheon
- Parsely
- Pokemon
- Powered by the Apocalypse
- Red Markets
- Sordid Dystopia
- Spirit of the Century
- Star Wars
- Tales from the Wood
- The Quiet Year
- Trail of Cthulhu
- Warhammer 40k
- Wild Talents
Tag Archives: charlie
The Initiative Episode 8 – The Satellite of Love
The Initiative team are hard at work solving the mystery on the Ice. But the Ice holds many secrets, and nothing is what it seems.
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Posted in The Initiative, Wild Talents
Also tagged combat, initiative, investigation, sci-fi, superheroes, wild talents
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The Initiative Episode 7 – The Fortress of Solitude
The Ice: Antarctica has long been home to danger and peril to those who travel to study it. When a training site for a Mars Colony goes radio silent, it’s up to the Initiative to mount up their snowmobiles and ride off to the rescue.
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Also tagged combat, initiative, sci-fi, superheroes, wild talents
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The Initiative Episode 6 – All for Nothing
The team ran rampant through San Diego, accomplishing essentially nothing and getting paid for it. They’re being reinforced by Thrillseeker and Kingdom Come and moving into the actual mission.
Probably.
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Also tagged combat, initiative, investigation, madness, superheroes, wild talents
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The Initiative Episode 5 – The Gang Gets Drunk
Still on the hunt for the source of a combat drug, the team seeks out members of two local gangs: the Priests and the Diablos. Contact has been established and meetings will be had, but first there are some important meetings to be had at the local tavern.
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Posted in The Initiative, Wild Talents
Also tagged character drama, madness, superheroes, wild talents
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The Initiative Episode 4 – The Gang Beats Up Some Nerds
A combat drug to surpass the modern military is being developed. The initiative team is on the case.
Until they decide not to, of course.
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Posted in The Initiative, Wild Talents
Also tagged combat, investigation, madness, superheroes, wild talents
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