Big things happened last session to George, Emma, Scott, and Manny. This session (unfortunately) shows what happened to August during the events in the last session.

It’s date night for August, and he’s got three oh so lovely rumor-smiths to take out to the movies. Nele is tagging along for some recon of the town.

The Drunk and the Ugly is especially proud to present this session, namely as it shows the psychological break-down of a gaming group after a highly dramatic session.
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It’s early morning on Friday and Frieda’s horrible, screeching voice is calling our protagonists to wake up, and get downstairs. It’s time to sign up for extra-curricular activities at school (since most of the kids would be prone to lighting fires, graffiti, and harassing the elderly if left to their own devices).

After some extreme coercion to get Manny and Emma onto the bus, the kids are set off on the longest bus ride ever. A prank war ensues, Nele calls Emma fat, and George beats Manny in Rock Paper Scissors. (Also there’s a news report about some serial killer, but no one listens to it.)

Important questions are raised during this session. Will Jingles ever get rid of creepy kid James? How many athletic teams can Nele be drafted for? Will George ever stop throwing Rock? And just who is this strange, constantly sparkling ladies-man named Dash Princely?
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Back on July 4th, the Drunk and Ugly sat down to play the Maid RPG, run by Sean. This is what resulted. (Also Matt had a few beers.)  After a completely boring character generation, the guys set out to have some normal adventures in a completely bland setting.

Well. In a less-insane world, that would be the case. But this is Maid RPG. And this, dear listeners, this truly is madness.  Hop along for the ride as the Drunk and Ugly celebrate the greatest of all American holidays in the only way they know how.

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Today we have something very special for you, listeners, the first playtest session of Nate’s original system and setting Sordid Dystopia!

We begin in the small, seemingly normal town of Essenvie, with the King’s tax man en route for the first time in years.

In this town, the resident’s greatest enemy is “The Man Up in the Tax Man’s Cart,” and there is a great deal of this. This session, in addition to its entertainment factor, is a pristine example for you GMs on how players can succeed in derailing plots, and how to compensate.

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Last time on Mrs. Frieda’s, things started bad and got much, much worse. The long-awaited showdown with the MIB ended with the Eldritch horror in tatters, bullets inside Manny, and a mini-nuclear bomb going off deep in the ghetto of Troy.

On the plus side, Emma’s been rescued and Nele received medical attention. As the action recommences, the whole city is enraptured by the mushroom cloud hanging over the city.

Now, it’s up to George and crew to try and race into the fray and save their friends. Can the kids find each other in the midst of a city falling to pieces?
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