Tag Archives: madness

Mrs Frieda’s Session 16 – The Love Song of Dash Princely

It’s early morning on Friday and Frieda’s horrible, screeching voice is calling our protagonists to wake up, and get downstairs. It’s time to sign up for extra-curricular activities at school (since most of the kids would be prone to lighting fires, graffiti, and harassing the elderly if left to their own devices).

After some extreme coercion to get Manny and Emma onto the bus, the kids are set off on the longest bus ride ever. A prank war ensues, Nele calls Emma fat, and George beats Manny in Rock Paper Scissors. (Also there’s a news report about some serial killer, but no one listens to it.)

Important questions are raised during this session. Will Jingles ever get rid of creepy kid James? How many athletic teams can Nele be drafted for? Will George ever stop throwing Rock? And just who is this strange, constantly sparkling ladies-man named Dash Princely?
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Maid RPG – Charles Bronson Day

Back on July 4th, the Drunk and Ugly sat down to play the Maid RPG, run by Sean. This is what resulted. (Also Matt had a few beers.)  After a completely boring character generation, the guys set out to have some normal adventures in a completely bland setting.

Well. In a less-insane world, that would be the case. But this is Maid RPG. And this, dear listeners, this truly is madness.  Hop along for the ride as the Drunk and Ugly celebrate the greatest of all American holidays in the only way they know how.

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Sordid Dystopia – The Taxman Cometh

Today we have something very special for you, listeners, the first playtest session of Nate’s original system and setting Sordid Dystopia!

We begin in the small, seemingly normal town of Essenvie, with the King’s tax man en route for the first time in years.

In this town, the resident’s greatest enemy is “The Man Up in the Tax Man’s Cart,” and there is a great deal of this. This session, in addition to its entertainment factor, is a pristine example for you GMs on how players can succeed in derailing plots, and how to compensate.

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Mrs Frieda’s Halfway Home Session 11 – Chaos

Last time on Mrs. Frieda’s, things started bad and got much, much worse. The long-awaited showdown with the MIB ended with the Eldritch horror in tatters, bullets inside Manny, and a mini-nuclear bomb going off deep in the ghetto of Troy.

On the plus side, Emma’s been rescued and Nele received medical attention. As the action recommences, the whole city is enraptured by the mushroom cloud hanging over the city.

Now, it’s up to George and crew to try and race into the fray and save their friends. Can the kids find each other in the midst of a city falling to pieces?
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SAFE – The Templar Knights of Notre Dame

The Templar Knights of Notre Dame – an order founded to bring the light of Our Lady of Grace to San Luminaris. They serve as guardians of the peace and protectors of the common man from the perils of the darkness.

On their journey home, a textile merchant and his son find themselves embroiled in an adventure that will change their lives forever.
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