Tag Archives: madness

Dungeons and Dragons – Curse of Innistrahd Episode 13

No one knew where the howlpacks came from. The inquisition bristling with blades and silver say they understand this curse. But what is the good of a lie to sooth the masses when you’re living proof that their faith is misplaced. Maritte was angry. It was long past a fury that had a true direction. The scars on her arms had healed, but the scars on her mind had been there before they ever arrived. She spat, hot saliva impacting the ground next to the trail of blood, steaming lightly in the chilly Stensian morning. Force of will had gotten her this far, too much on her mind to stay in the wilds. But even though the full moon was waning, it’s call would bring her back again on baleful droning tolls like honey to her ears. Just like all those nights ago.

The church was confused. They knew the blessing of silver in form and spirit seared at the flesh of the wolf. But the moon in it’s austere brilliance pulled that savagery free, rending man and beast into a horror betwixt. Maritte didn’t see it as they did though. She pulled herself bodily over a branch, her torn and slack clothing catching on burrs and splinters as she approached the outskirts of Pallas.

She knew that it was silver that could destroy her. And that moon, in it’s own insidious way planned the same. She grit her teeth and stared at the wooden walls of the standing barricade. Hopefully they would be enough to protect the next one. She doubted it.

Check out Gobblin’: The Goblin RPG on Kickstarter!

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Gobblin’ Playtest at Gen Con 2017

Goblins fight for survival on top of a truck

After years in development and editing, we at the Drunk and the Ugly finally debuted the playtest draft of our new game Gobblin’: The Goblin RPG at Gen Con 2017. If you’re interested in playtesting this game, send an email to thedrunkandtheugly@gmail.com

In the world of magic and dragons, knights and treasure, elves and trolls, there lived a race called goblins. Goblins were intelligent enough to cause trouble, but stupid enough to lack any foresight or responsibility for their actions. They were curious and greedy enough to want everything they saw, but too lazy to work for it and too cowardly to take it. Their wasteful lifestyle ruined the environment all around them, breeding like cockroaches until they were forced to expand further.

The wisest of races gathered and agreed they were a major nuisance on their world’s economy, environment, and all life around them. The goblins had to be dealt with severely. Rather than waste the manpower and resources in an all-out war, the highest magi and sages created a spell that banished them from their world, hurling every living goblin from their reality. The entirety of the goblin race landed in another time in an alternate dimension, one stripped of almost all sentient life.

There were no humans in this world, only the remains of their work. The world had been ravaged by war, with the goblins stranded among the rubble of mankind. Realizing what had happened (several minutes after they arrived and their brains caught up to speed), the goblins all cheered out as one. They believed this was their reward for living their happy lives well enough that some god or wizard or giant in a funny hat had granted them an entire world full of free food and interesting things that exploded when you poked them right. There was no one to lord over them or slay them just for the experience of it all. After centuries of hanging at the bottom of the food chain (just above blue slimes and kobolds), a nuclear holocaust turned out to be the best thing that had ever happened for them.

Note: This is a con game and is next to some very rowdy boys so the noise levels are a bit high early on.  This clears off as the recording continues.

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Rogue Trader – Collective Threat Episode 7

The crew of the Brilliant Resolve survived their transit through the warp, and came out the other side with some people and items of worth.  Former Lord Admiral Saint Macarius has joined their cause. The galaxy is not without a sense of balance as they have now been in regular contact with the Primaris Factotum, so the crew gets together their finest regalia as their ship is ripped apart and rebuilt to Warp standards. They find their way to the Grand Administratum to argue Faydra’s case of remaining a Rogue Trader.

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MaOCT – Playhouse (Part 2)

Shortly after this group of perfectly normal kids went to a perfectly normal class outing to the local theater, finding themselves literally immersed in the show.  They discovered walking behind the set that things were more complex than they appeared on the stage and that the lead actor may in fact be in danger from the goings on.  It’s up to them to stop it.

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Rogue Trader – Collective Threat Episode 4

Never has so much work gone into getting back what rightfully belongs to Faydra Ramirez.  In her quest to retrieve one of her family’s heirloom planets, she has been run through the warp multiple times from planet to planet doing favors for the planet’s current “owner.”  The Brilliant Resolve is now in pursuit of an SOS signal from a mechanicus on another planet claiming to also be part of The Schismaticus Collective.  If Faydra and her crew help them take back their own part of this space and keep out the warring factions, she’ll be party some answers finally.

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