Tag Archives: madness

Sordid Dystopia – The Thirteen Patients

The New Xexorian organization, the Delayers of Death, have discovered an old, abandoned pre-cataclysm hospital, known only as “Rick’s.”  While it may have sunk a few stories into the ground, it is still very structurally sound and holds a number of still-functioning facilities.

Julie Lagace arrives on the scene with the rest of the Delayers, along with a few mercenaries and a local sheriff.  Before any of them have any time to meet up and talk about their times spent in the 3 months following the loss of their old town, they have to get to work fixing up the hospital.

Continue reading »

Posted in Sordid Dystopia | Also tagged , , , , 6 Comments

Ship of Fools Finale – Float On

The crew of the Duquetimme finally have reached a point of equality with the Umbra, and are making strides with the original landing crew to cut lumber and rebuild their old ship.  The success of the voyage is questionable, but they have discovered the existence of the island and its viability as a trade hub, thus making at least some headway for the Poulin Trading Company.

As things are starting to look sound and solid, Niklas notices a new set of sailors making a beachhead on the far coast of the island.  He doesn’t recognize the flags, but they appear to be different than those of the Duquetimme.  Things will not be nearly so easy for the parting of the Duquetimme Crew as they first appeared, perhaps.

Continue reading »

Posted in Ship of Fools, Sordid Dystopia | Also tagged , , , , , , 8 Comments

Ship of Fools Session 5 – The Parting of the Sensory

After much trading and intrigue with the Xexorian vessel and the Sultan they met, the crew is working to avoid the massive storm coming their way. They begin to sail due south, even further off course.

Meanwhile life on the ship slowly settles back into routine, with all of the crew dealing with minor problems that have cropped up. Edouard drafts a new ship’s cook assistant, Yaeger fails miserably at sneaking into a locked room, and Leon, on his way to visit the Captain, finds Isae’s previous ‘suitor’ attempting to engage in lewd behavior. Leon attempts to show the man the error of his ways.

Unfortunately, knife fights in the middle of the ship about a woman don’t tend to go over well with authority. Needless to say, tensions on board are high, and are only going to get worse.

Continue reading »

Posted in Ship of Fools, Sordid Dystopia | Also tagged , , , , , , 11 Comments

Road Trip Session 18 – Le Persistencia de le Memoria

After dealing with Swamp Guardians, pocket dimensions, and crazy frogs, the kids are finally able to catch a break. Donny gasses up the van and the kids head away from the Florida Everglades on down to its many miles of coastline, hit up the boardwalk shops, and have some fun for the first time in this whole vacation.

Max and Talia enjoy the waves, Charlie spends his ill-gotten money, Daniel takes Everette to the local movie theater, and Doug gets some delicious ice cream on the boardwalk.

Surely nothing will go wrong today.
Continue reading »

Posted in Monsters, Road Trip | Also tagged , , , , , , 6 Comments

Road Trip Session 17 – Let Loose the Frogs of War

Just as the kids thought they were on their way to fun beach times, Donny turned on the headlights of the Westfalia to illuminate a few dozen gunmen who proceeded to destroy their newest mode of saving the world.

The kids need to figure out what’s going on and fast before they suffer the same fate as their vehicle.

Continue reading »

Posted in Monsters, Road Trip | Also tagged , , , Leave a comment