Systems and Campaigns
- 7th Sea
- Base Raiders
- Better Angels
- Call of Cthulhu
- Capes and Cowls
- Deadlands
- Delta Green
- Don't Rest Your Head
- Dungeons and Dragons 5th Ed
- Eclipse Phase
- Engine Heart
- FATE Core
- Fear Itself
- Fiasco
- Gobblin
- Homebrew
- InSpectres
- Legend of the Five Rings
- Leverage RPG
- Little Fears
- Maid RPG
- Microscope
- Monsters
- Nemesis
- Non-AP
- Pantheon
- Parsely
- Pokemon
- Powered by the Apocalypse
- Red Markets
- Sordid Dystopia
- Spirit of the Century
- Star Wars
- Tales from the Wood
- The Quiet Year
- Trail of Cthulhu
- Warhammer 40k
- Wild Talents
Tag Archives: matt
Red Markets – Whale of a Gun Time (Part 1)
The apocalypse has come and gone. Those left alive must carve out their own stake in order to thrive. When capitalism, the mysterious and dangerous government, and hordes of deadly zombies are combining to grind you into dirt, anything goes.
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Posted in Red Markets
Also tagged combat, negotiation, one-shot, playtest, post apocalypse, red markets, zombies
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Pop Music Changes Everything (Original Playtest)

Found the old radio at Mom’s house- this went to the beach in Ocean City in the 1970s. My folks were believes in hanging on to stuff that still works.
Long ago, in the dawn of time, we ran games for our Sordid Dystopia kickstarter backers. This is one of the playtests.
Our heroes are a group of supernaturally powered young adults in a world that hates and fears them. They must survive, and thrive!
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Posted in Monsters
Also tagged combat, investigation, madness, monsters and other childish things, one-shot, playtest
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Base Raiders – Boiling Point (Part 2)
Our intrepid heroes (?) got a tip-off about Lucas Mallard, and through a combination of ritalin and ghosts discovered the location of the abandoned Base he was using for super-soldier drug supplies. After kidnapping Mallard and commissioning their own personal submarine, the Base Raiders are off to the races.
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Posted in Base Raiders
Also tagged base raiders, boiling point, dungeon crawl, fate, playtest, pulp, sci-fi, strange fate, superheroes
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Base Raiders – Taskforce: Darknet (Part 1)
A rag tag group of Base Raiders are tipped off to a super powered drug dealer operating in the area. All challenges aside; these people need to put bread in their jar. It’s time to get paid.
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Posted in Base Raiders
Also tagged base raiders, boiling point, combat, cops, fate, investigation, playtest, pulp, strange fate, superheroes
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Don’t Lose Your Quarter
Video game worlds collide when two unwitting characters are dragged into an adventure beyond their wildest imaginations!
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Posted in Don't Rest Your Head
Also tagged combat, don't rest your head, investigation, madness, one-shot
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