In a rare moment of calm, non-shenanigans, Manny and Caleb are at the Mall, hanging out. The seasonal decorations are being swapped out, the Matinee is cheap and open later, and there are super cheap, terrible Halloween costumes up for clearance.

Bros will be bros.

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It’s late October, and Halloween season is here. Time for costumes, candy, and good old fun times. There’s Trick-or-Treating to be done, and a Who-Can-Get-The-Most-Candy Contest to be had.

Before all that occurs, though, it’s time to get on board the Friendship Guilt train.

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Our brave, bold, and daring adventurers are still trapped in a Haunted House. Doing their Scooby-Doo thing.

There’s a horrible ghost in front of them, pit traps at their feet, and nothing but bad times ahead.

 

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It’s the first day back for Emma at Spring Crescent: sporting a new haircut, and a shiny new feeling of intense peer judging. Will she survive the gauntlet of middle schoolers?

Meanwhile, things are apparently stirring at the local Ackerson Mansion. A party is being held that Friday, and Dash Princely has invites to give out. Unfortunately, more ominous things than “videogames” and “hangouts” are stirring. The Ackersons have coincidentally hired GEIST and Etsu Hikane to investigate a strange spirit haunting their Mansion.

Also meanwhile, Molly Weits, girl psychic wonder extraordinare, gets a sudden, oddly specific premonition. It directs her to the Ackerson Mansion. She knows that things are about to get deadly.

Friday night: it’s all right.

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1967 Brazil: RYAN WHITEHEAD, hot off the success of his first novel (Man Jesus with the Golden Arm) has become a revered author in the growing American counter-culture. Described as “the next Hunter Thompson rising from the swamps of Southern Gothic,” the author has his pick of book deals and assignments. Seeking to cash-in on his long-awaited success, Whitehead signs a contract with Blammo! magazine for a cover piece. The determining factor in his decision? Free tickets to Brazil and a per diem for alcohol.

The piece is meant to cover construction of the Transamazon Highway. After the coup of ’64, the military government promised the people they’d cut a highway through the untamed jungle that ran the length of the entire river. Rumor has it that the encampment of the workers, nicknamed “Little Altamira,” is a lawless border town of drugs, sex, and every other vice imaginable. The town limps behind the steamrollers, rebuilding itself every day so it can party all through the night. Blammo! is eager for a piece over this lawless bordertown in Whitehead’s inimitable style.

At the insistence of the author, accompanying is ALBERT CAPCHKA, Ryan’s life-long friend, lawyer, and drug dealer. Making sure the boys actually do some writing at the end of all their partying is GABRIELLA LARENTINO, a Portuguese immigrant, editor for the magazine’s feminist coverage, and all-around professional stickler.

Together, they head down the river to intercept Little Altamira as it cuts its way across the jungle. Then things go terribly wrong, of course.

 

This was one of the Skype sessions run by Hebanon Games and RPPR’s own Caleb Stokes, for his successfully funded Kickstarter “No Security: Horror Scenarios in the Great Depression.”

Be sure to check out Hebanon Games ASAP!

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