Donny’s terrible van is quickly busing the group way out of that crazy hospital horror scene. Straight out of the fire and into the frying pan. Their next postcard is apparently leading them straight to Oz, and the Emerald City.

Someone’s stirring up a revolution, and the sitting leaders of Oz are helpless to stop them. The kids will have to uncover who’s behind the movement, and stop them before it’s too late.

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The rag-tag mercenary team (amazingly) gets a new contract. Something needs investigating on Prominence Street, along the entertainment district. Several ‘disappearences’ have occurred in the area, and their client  wishes to know who’s responsible.

Foul play is more than suspected.  Can the mercenaries uncover the kidnapper?

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The mercenaries are back in business. Unfortunately, they have no idea what business that might be.  Until they’re plunged directly into it and told to swim.

Will they be uncouth enough rapscallions to rescue the syndicate leader’s girl?

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The five-day Manny vigil is coming to an end: he’s finally waking up. The world’s gotten a lot weirder while he’s been away from it, and the gang will have to fill him in somehow.

Will Manny ever be able to reconcile his repressed monstrous nature with his kind heart? Will his friends forgive him?
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The 8-bit world and the Glitch having been bested and Jackie rescued, the kids return to Athens (unfortunately having to leave Thunderbird, The Ultimate Party Bird, behind). They are beaten and bruised, but for the moment, success feels good.

They plan to continue the investigation into the identity of the strange burglar. The blindfolded, sword-carrying man has some connection with the reverse world, and the kids are going to find out what it is.

That quest will plunge them even deeper into the reverse world’s mystery.

 

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