Tag Archives: zombies

Red Markets 10k Lakes – An Ironclad Contract

The residents of New Hamar have a need for steel and other materials and while their convoys are quite capable of carrying things out, their convoy and their own drivers are less expendable than the bounty they currently hold.

A storm brews in upper Minnesota. Will our takers be able to make it rain, or will they get washed away in deluge?

This is part of an ongoing interpodcast series.  This episode can be consumed on its own but the greater archives of RM10k Lakes as well as the setting summary can be found here.  

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Red Markets 10k Lakes – Lumber Liquidators

Another day in the upper ten thousand lakes, another potential dollar for the enterprising crew of Freelance, a taker group that has made a name for itself in many ways, most of them bad.  A few new takers enter the fold and a few old ones come about to help the expanding business of Meadow Lands, the residents of which are looking to get into the business of more than simple farming.

This is part of an ongoing interpodcast series.  This episode can be consumed on its own but the greater archives of RM10k Lakes can be found here.

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Red Markets – 2 Dead 2 Furious (Part 2)

Aftr clearing the road and facing hard resistance from a group of motorized raiders known as the Dead Riders, the Rum Runners continue to make their way towards the job site and blaze a trail for Schumacher’s crew to roll in and get their precious Nitrous.  As can be expected, however, a warehouse full of volatile gases is considerably less stable than it was 5 years ago, and the roving drones in the area do not bode well.

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Red Markets – 2 Dead 2 Furious (Part 1)

Fresh off their initial success at Whaleland Yutuna, the Rum Runners are back to the pavement looking for another quick buck.  The crew gets tell of a truck stop that’s in need of high quality fuel to make quick runs along the coast. Time to strap in and feel the Gs.

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Red Markets – Whale of a Gun Time (Part 2)

Getting down to business, the Rum Runners have arrived at the seaside enclave Whaleland Yutuna to pick up a high caliber machine gun for their home enclave.  However, the rumors that the DHQS were on the job also turned out to be true, and the takers now have a fight on their hands between black ops mercenaries and a siege tactic to blockade their ports and attempt to beat down their doors with a casualty stampede.  The Runners are here to get their gear and get out quickly, but it seems that fate has different plans.

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