Systems and Campaigns
- 7th Sea
- Base Raiders
- Better Angels
- Call of Cthulhu
- Capes and Cowls
- Don't Rest Your Head
- Eclipse Phase
- Engine Heart
- FATE Core
- Fear Itself
- Legend of the Five Rings
- Leverage RPG
- Little Fears
- Maid RPG
- Powered by the Apocalypse
- Red Markets
- Sordid Dystopia
- Spirit of the Century
- Star Wars
- Tales from the Wood
- The Quiet Year
- Trail of Cthulhu
- Warhammer 40k
- Wild Talents
Tag Archives: sordid dystopia
The Lejuene’s gang wakes up to an empty home. Lejuene is missing. Everyone except a few kids are missing. Nothing else seems out of place. The gang quickly scrambles out of bed (except Roland, who’s a big sleepyhead) and tracks down the mystery.
What they find will lead them to the edge of events in motion that are much, much greater than them. Vaden casts a long shadow, across the island, back to the beginning of our hero’s stories. Secrets and revelations hide in that darkness, and they have fangs.
Happy 100th game, everybody! We’re celebrating with our gift to you, another adorable romp with the gang from Lejuene’s Home for Displaced Umbra.
Roland’s had Sekme, Mesik, Nanette, and Paskal foisted off on him for the day so Lejuene can have some “Lejuene Time.”
Roland. Babysitting. A group of resourceful, slightly magic Umbra children. For a whole day. Clearly nothing at all can go poorly here.
The party returned to the Academy in order to uncover evidence that would support their suspicions of the origin of the Umbra. They found it. The almost forgotten murderous race, the Shades, were used to create Umbra.
After a stand off with one of the Exiles, the party returned to Nachsun, intent on spreading their new-found knowledge. Uszhi made friends with a female Exile, who observed her bathing and approached her. Unknowingly, the two were observed in turn by Niklas. Time will tell what the grizzled hunter will do with his new knowledge, and how the relationship between Uszhi and Adora will blossom.
The future of Nachsun hangs in the balance. The tipping point is coming soon.
The journey into the wilderness was successful, if a bit terrifying. Christian discovered some interesting texts that point him further down the road to the true history of the Umbra. Uszhi, that night had an…encounter that was quickly solved.
The Umbra want answers. One of their own was nearly murdered by one of the exiles, and they want answers. Unfortunately, the things they seek lie in the dead city of Vaden.
The lesson was learned: we don’t go to Vaden.
The next morning, Roland comes to visit Uszhi, serving out her master’s punishment. Awakened from her truancy nap, Uszhi refuses to help with his request: building a home. Unfortunately for her, Niklas, watching from the trees, forces her to help.
In the meantime, another journey into the wilderness is forming. The destination: the old academy. Nachsun’s academics, Edouard, and the Umbra hunting party will travel deep into the heart of history, and uncover secrets that will set terrible things in motion.