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Welcome to Prominence, SC: a city of promises and dreams that have slowly crumbled away under the heels of organized crime.

A man named Elliot Walker comes to visit a promising young athlete. A bribe is offered: a request refused. Punishment is dealt out, and a vigilante rises from the ashes of his family’s home.

A brilliant and innovate engineer discovers he has a fate worse than death barreling his way. When the mob enters his life, he takes up a mask.

The first vigilantes are rising in Prominence. Will they be heroes? Can they overcome themselves and strive for the greater good?

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The manor is insidious, constantly setting its inhabitants on the edge of madness. Gene and Nicky have so far heroically resisted, but how long can they hold out?

They attempt an escape, only to find that they should have read the fine point in their contracts.

The time of midnight is drawing close. Can the children keep their heads – and their souls?

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Dawn is breaking, and Gene and Nicky have survived the night. They fought off a strange monster who appeared to be made of hamburger, and began uncovering the keys to the secrets of the manor. The keys correspond to several of the locked doors.

Now Gene and Nicky have to investigate as much as possible while the sun is still shining. Because when night falls, the orphanage is fair game for the monsters who watch it carefully. Can the children survive the night?

This session unfortunately ends suddenly due to recording corruption. This is addressed in the finale. Our apologies. 

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Welcome to Ellerbe’s Manor for Wayward Children. I’m sure you signed your contract, but did you read the fine print? Oh, don’t worry about the locked doors and the barred windows: they’re there for your protection.

The Manor is here for you, and so are its caretakers and staff. Of course, they only come at night.

Can you survive until the stroke of midnight?

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It’s May, 1997 in a suburb of New Orleans. Three young friends have just gotten their weekly allowance, and they’re looking for ways to spend it. Danny’s father has just put the finishing touches on a new tree-clubhouse: summer is beginning, and it looks bright as can be.

That is, until Danny’s younger brother runs away from home. Danny, Felix, and Alpha race out into the wilderness to find him, and are plunged into an adventure they will never forget.

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