The gang survived the Shade incursion. Sasha’s gone missing and Paskal believes the only explanation can be conspiracy! Lejuene is no help, and it’s up to the gang to figure out what’s going on in their strangest adventure yet.

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The Lejuene’s gang wakes up to an empty home. Lejuene is missing. Everyone except a few kids are missing. Nothing else seems out of place. The gang quickly scrambles out of bed (except Roland, who’s a big sleepyhead) and tracks down the mystery.

What they find will lead them to the edge of events in motion that are much, much greater than them. Vaden casts a long shadow, across the island, back to the beginning of our hero’s stories. Secrets and revelations hide in that darkness, and they have fangs.

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The party returned to the Academy in order to uncover evidence that would support their suspicions of the origin of the Umbra. They found it. The almost forgotten murderous race, the Shades, were used to create Umbra.

After a stand off with one of the Exiles, the party returned to Nachsun, intent on spreading their new-found knowledge. Uszhi made friends with a female Exile, who observed her bathing and approached her. Unknowingly, the two were observed in turn by Niklas. Time will tell what the grizzled hunter will do with his new knowledge, and how the relationship between Uszhi and Adora will blossom.

The future of Nachsun hangs in the balance. The tipping point is coming soon.

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The lesson was learned: we don’t go to Vaden.

The next morning, Roland comes to visit Uszhi, serving out her master’s punishment. Awakened from her truancy nap, Uszhi refuses to help with his request: building a home. Unfortunately for her, Niklas, watching from the trees, forces her to help.

In the meantime, another journey into the wilderness is forming. The destination: the old academy. Nachsun’s academics, Edouard, and the Umbra hunting party will travel deep into the heart of history, and uncover secrets that will set terrible things in motion.

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Welcome to the Wild West you’ve never seen before.

Daedalus’ Folly, a blimp-town, makes port in Salt Lake City. Sheriff Eric Alvarez is ordered by the US Agency to form a posse and ride shotgun on a train leaving Salt Lake City. Moments later, a hang glider hits his office.

To repay her hang-gliding incurred debt, Alexis Gray and Antares Blackwell are roped into the Sheriff’s posse.

Ford Connor joins up, looking for that incredible breaking story, the once in a life-time gig.

Together, these four will face dangers they couldn’t begin to imagine: and all of them will do it wearing the coolest cowboy hats you’ve ever seen.

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