Tag Archives: character drama

Mrs. Frieda’s Halfway Home Session 34 – A Perfect Day

Welcome to Mrs. Frieda’s State Home, where nothing weird has ever, or will ever happen. Scott Valle, middle schooler, has chosen to play hooky from school with his friend Manny in order to play with G.I. Joes.

This is a Frieda’s without monsters. Without shadows, where nothing lurks in the corners and in the minds of its occupants, in a Troy not pitted and cratered by the effects of those monsters.

This session was conducted with a parallel text roleplay, telling George and Emma’s story. While not critical to the plot of this session, it adds a nice bit of extra character development.  That story can be read here.

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Mrs. Frieda’s Halfway Home Session 31 – Trashing and Crashing

The treasure hunt led the kids all over the city, and then back home as the sun began to fade on the horizon. They’ve got a lead – Rebecca Black, the reporter. But before they can track it down, the kids are locked inside Frieda’s for the night.

Their new friend, Tim Rodgers, has some things to reveal to them. And the next day, a side trip to the strangest junkyard in America must be made.

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Justice For All Session 3 – Friends and Foes

The journey into the wilderness was successful, if a bit terrifying. Christian discovered some interesting texts that point him further down the road to the true history of the Umbra. Uszhi, that night had an…encounter that was quickly solved.

The Umbra want answers. One of their own was nearly murdered by one of the exiles, and they want answers. Unfortunately, the things they seek lie in the dead city of Vaden.

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United We Stand Session 5 – Row, Row, Fight the Power

Last session, our brave protagonists instigated something very close to a revolution by putting the Sheriff in power. The mining golem was activated by the sheriff’s deputy, and it began its path of destruction. Only days remain before the town and its inhabitants are destroyed.

The doctor and the sheriff have a crowd for their confrontation with the irrational and insane deputy, whose only defense is that she has discovered exactly the process needed for shutting down the golem. Unfortunately, the golem must be shut down on a Tuesday, on the exact hour of its creation. Seven days remain to discover the origin of the golem and save the town.

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United We Stand Session 4 – Heart of Clay

Last session, the town drove off the raiding vessel and discovered an ancient temple below the central mine. The sheriff set a deputy to research the temple, while young Agnes spent some quality time with the local samurai, drawing out the better parts of his personality.

The town begins patching its wounds, both physically and metaphorically. The doctor, fed up with Hassim, moves to set the Sheriff into power in the town. The samurai offers to train Agnes, under one condition: she must keep everything he told her of secret.

Dissent and secrecy are brewing in the mining town, while forces attempt to rip it asunder.

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