When we last left our trio of “heroes,” they were leaving the village of Clearwater. They continue to track their guide West.

On the journey, the trio tell each other tall tales and blatant lies in order to stave off the boredom. Eventually, they reach a crossroads upon a vast plain.

They will travel to the Crab Lands, following the Shadowlands tainted hermit.

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Following the closing of the “Case of the Mysteriously Launched Coffee Cans” with the discovery of a playful robot, life resumes at Spring Crescent and Madison Faire mostly unabated.

Emma’s visit to Troy’s nightclub district did not go unreported, so she’s got a meeting with the school counselor. Dr. G is, to put it simply, a very understanding guy.

This session was conducted with a parallel text roleplay, telling a story with Scott and Emma. While not critical to the plot of this session, it adds a nice bit of extra character development.  Those stories can be read here and here.

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The winter sun is rising over Morning Glory Castle, one of the most beautiful, remote castles in the Okagun province. The Empress is holding court, and onto our stage walks Akasko Tripitaka. A storyteller, a historian, a peaceful monk: he is about to be sent on a journey to uncover the secrets of the Lying Darkness, a great threat to the Empire.

In his journey he will be joined by two incredibly rambunctious near-demigods. Can the strange trio work together to save the Empire?

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Welcome to Mrs. Frieda’s State Home, where nothing weird has ever, or will ever happen. Scott Valle, middle schooler, has chosen to play hooky from school with his friend Manny in order to play with G.I. Joes.

This is a Frieda’s without monsters. Without shadows, where nothing lurks in the corners and in the minds of its occupants, in a Troy not pitted and cratered by the effects of those monsters.

This session was conducted with a parallel text roleplay, telling George and Emma’s story. While not critical to the plot of this session, it adds a nice bit of extra character development.  That story can be read here.

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The gang has emerged (mostly unscathed) from their strange experience with drugs and the Manor. Everette found strange dopplegangers of the gang and led them on a quest. Then, she met her father.

The session starts in medias res, as Everett’s father welcomes her home. Then the kids ruin everything.

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