Only War – Severan Dominate Episode 1

In the far future of the forty-first millenium, there is only war. But the Imperium of Man is not united. In a prosperous but isolated sub-sector, sector governor Duke Severus XIII secedes, claiming that the High Lords of Terra have bled the sector dry, only to leave its citizens to the tender mercies of an approaching Waaaagh!.

And there are men and women willing to kill and die for the newly minted Severan Dominate and its principles of Interdependence, Justice, and Honesty. The -Aetherian Rex- 1st Auxilliary Corps approaches the mineral-rich battlefield of Hervara, a planet that – if lost – could spell the end of the Dominate’s dreams.

They have the length of a single warp voyage to familiarize themselves with their new equipment, and for the Voidborn that form the core of the squad to meet their support specialists and allies from far-flung Severan worlds. Grav-chutes and repurposed mining lasers will take some getting used to, of course. But is it even possible to accustom oneself to the mysteries of the witch, or the strange ways of the abhuman Ogryn?

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By drunkandugly | Posted in Only War, Warhammer 40k
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Delta Green – Storage Wars: Exposure at Gen Con 2017

Delta Green’s job is protecting this nation from threats terrestrial or otherwise. Now it is time for their most difficult job yet: Cleanup Duty. In the quiet corners of the USA Green Boxes are leaking. These Pandora’s Boxes slowly poison surrounding communities with their other worldly knowledge. It is up to the players to investigate, contain, and secure the secrets of both the Green Box and the Communities they infect. May God be with you. This session was run at GenCon 2017 and is a playtest of a longer campaign Travis is currently developing.

If interested, reply in the comments below, he will be happy to throw more bodies at the problem. Just like Delta Green.

This game was recorded in a noisy con space and the audio suffered as a result.

By drunkandugly | Posted in Delta Green
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Dungeons and Dragons – Curse of Innistrahd Episode 12

She looked just like his dreams. Dark red hair, deep skin, a stance between confidant and cautious. She showed up all the time. Sometimes in dresses, sometimes in more practical noble wear. They were powerful, persuasive, and Izek knew it had to mean something. Even before seeing her it was a reflex, the shape of her face and vibrant colors in the darkness of his slumber. Eyes so sharp that he couldn’t shake them in his waking hours. For a few years now he had gotten that cowardly toy-maker to create for him, making sure he knew who was in charge. After the first bruises he started making them better. Correcting the face and the skin and the oh so piercing eyes.

But here she was. He tensed his arm, bristling red under a veneer of plate. A building away. For how long. How long had she been real outside the confines of his thoughts, how long had she been close enough that he could see her and know that he wasn’t simply mad. Well… Time was here that that could change. Time they would meet.
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By drunkandugly | Posted in Curse of Innistrahd, Dungeons and Dragons 5th Ed
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Rogue Trader – Collective Threat Finale

A long conquest.  Countless travels through the Warp.  The Inquisitors.  The unreliable navigators.  All of them have led to this.

The Brilliant Resolve sits in high orbit over Thorin’s Rest, its hulls, weapons and void shields now in top working order.  Faydra Ramirez and her crew look down on the long-since visited planet, fully geared up and ready to make their way down to deal with the collective threat.

For better or worse, this is where her story will end.

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By drunkandugly | Posted in Rogue Trader, Warhammer 40k
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Dungeons and Dragons – Curse of Innistrahd Episode 11

Nestled betwixt dark mountain and grey forest, the Wizard of Wines vineyard was illuminated with gentle lamp light, a moment of true victory was had. Though morals were debated, none could deny the victory held this day become night in the gentle confines of the winery.

With weariness setting in and progress having been made, the coalition of slayers drifted to their nightly rest.

To the south, past a spewing maelstrom of flame and ash, lies a building. Stone in structure, ancient, and still. A temple carved from the dark mountains of Stensia itself, but stiller than blessed Graf. Usually. For in it’s frigid interior rooms of unlit argent metal there was a shake. For but a seemingly endless moment, something in those blackened chambers stirred once more.

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By drunkandugly | Posted in Curse of Innistrahd, Dungeons and Dragons 5th Ed
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