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The spotlight Heroes of Prominence stories continues: Lacey Clark has a date.

Lacey has fought gangbangers, interrogated men to the point of breaking, and been the quiet trigger of justice on the streets of Prominence for months now.

And she just can’t get a night off, no matter how unobtrusive dinner at Applebees might seem.

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It’s a few days before Christmas, and Troy is decked out for the holidays. The spirit of Christmas is in the air, and all of the Frieda’s kids are scrambling to get their shopping done.

But not even Christmas is safe from bizarre occurrences. Something strange is going on in the Troy County Mall, and it has our intrepid heroes wrapped up in its grip.

Can they survive the Christmas Nightmare?

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The first month of middle school in Ichor Falls, 1986, began calmly, with a trip to the Rand Historical Society Museum. For the local kids, it was just one more inundation of the town’s boring history. For four students, newly moved into the town, it was the beginning of something they will be forever unable to explain.

The students found and read a book of local stories, some of which seemed to possess supernatural powers. The story of The Stitched Man brought forth a nightmare into the bedroom of Thomasine Goode. Some dark, malevolent thing has turned its eyes upon the newcomers, and it wants them for its own.

Can the four friends survive the darkness that Ichor Falls brings to bear?

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The once-abandoned West Virginia mining town of Ichor Falls lies always shrouded in mist. It crouches like a slick mushroom in a river valley, brooding. Abandoned by the world for several decades, new inroads are being created. The Elysium Group, the land’s new owners, are attempting to revitalize the near idyllic Falls, welding modern design to repaired turn-of-the-century ruins that slouch in decay.

It is 1986, and four middle-schoolers have moved with their families to take up residence in the new Ichor Falls suburb, Elysia. Their parents have told them that it’s a wonderful new opportunity for them and the family. That things can be different here, no matter what came before.

But Ichor Falls watches the passing of time as a face in a tree. History dwells here, thick and choking and rotten. Stories whispered in the grey light of day become real and inexorable in the night. From the depths of its mist, poised inside the edge of dusk, Ichor Falls waits for a day that comes all too soon.

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IN CASE YOU MISSED IT:

Papers, Please: Part 2 We hop back into Papers, Please to continue our adventures in bureaucracy, having discovered that the one man without documents is not actually a game-breaking bug!

AND

Papers, Please: Part 3 The finale! Border laws get even stricter, as intrigue and desperation deepens! We finish out the demo and provide our thoughts on this excellent empathy game.

GAMES PLAYED THIS WEEK:

Papers, Please! is an empathy game of sorts created by Lucas Pope.  It is described as a “Dystopian Document Thriller.”

The communist state of Arstotzka has ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin.

Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travelers and the Ministry of Admission’s primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.

Drunk and Ugly Let’s Play is updated every Monday and Friday!

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