Prominence, SC Session 18 – Spirits of Prominence (Part 4)
Wraith, Clockwork, and the woman known as MIA paid a visit to Prominence Memorial Hospital, to speak with a madman. The Irishman, in his depreciated state, handed them some very interesting information on their target, Coffmann.
MIA caused party friction with a phone hack on Clockwork; revealing the identity of Lacey Clark, the Ghost. Will the Heroes of Prominence be able to work together in this increasingly difficult group? Can they bring down the criminal mastermind?
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Supernaturals Session 3 – The Last Snow
The supernaturally altered adventurers found and stopped a serial killer. Their horrifying powers were put to good use, and the community is safe from the threat of the murderer.
Now, the strange band find themselves having to deal with a conspiracy of advanced humans that has taken root in the area. Can they survive the conflict?
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Prominence, SC Session 17 – Spirits of Prominence (Part 3)
Having survived their latest crisis, the heroes of Prominence are blowing off some pent-up steam. Lacey Clark is still in the hospital, and the heroes are consolidating their victory and tracking down the few leads they pulled out of the conflict.
An adversary is still working behind the scenes of Prominence, and it’s up to the battered and tired vigilante team to bring them down.
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Supernaturals Session 2 – “I Hate This Town”
The supernaturally charged wanderers have found themselves in the middle of a town that wants them dead. Even worse, a group of Zekist Paladins are on the trail of the wanderers. These bloodthirsty inquisitors will stop at nothing to strike down those they see as heretics and monsters.
Can this strange group of misfits work together to survive? Or will they be swept into the dust of history?
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Pantheon
In the beginning, there was nothing. Then came forth a veritable array of drunk and ugly gods. What will they do, given unlimited power and ability? Will there be strife between them? Can they build a verdant and peaceful universe?
Pantheon is a GMless game developed by Robin Laws and uses a unique narrative cage match system.
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