Ireena Kolyana was surviving. She had always, and would never stop doing so. But now, today, left in this building she felt so small. She propped her cushioning better against the wood of the wall, and looked down at her book of nature lit by the flickering lantern light that managed to reach her. The words she hoped would sweep her away for now, from this subtly warmed cell and dark of the night and paranoia. She was wrong.
She didn’t hear those few words muttered from the other end of the structure, starting with “Excuse me why are you-”, before the guard’s voice vanished with a thick gurgling sigh. She didn’t smell his red black blood the color of her hair as it spilled across the planks. And she didn’t hear the approach of the tall blonde woman that walked up to the door. But she did hear when she spoke.
“Hello miss Kolyana.” she spoke, in an even and sweet tone that Ireena had not expected coming from the visage before her. “I think it’s time we get you out of that cell.”
Ireena struck to her feet to gaze across at this woman she had seen before, but who seemed so oddly elegant now standing outside her bars. “Grimhild?”
The woman smiled. “Not quite.” she said in a devilish whisper as Ireena took in more of the scene, the scent of blood and the reddening spots on this woman’s dress. She waited until the quivering gaze and stiff chin of the proud Stensian looked back up before speaking again.
“But you’ll find we have something in common. We both wish to protect you from the beasts that lurk out there. The only difference,” she paused, as if savoring the taste upon her tongue, “Is that I know the game they’re playing. And I know how to win.”
MUSIC CREDITS:
Dark Walk Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
PLAYERS
- James – Conrad Starkherz – Paladin: An inquisitor of the Avacynian church, dedicated to the destruction of evil by all available means. His fighting skills are weathered by his age, but he has come to rely on his holy powers to protect him from both his foes and the memories of his past.
- Susan – Elyria – Druid: A young lady who made her home in the terrifying forest of the Ulvenwald. She is a thin girl of medium height with wild ginger curls all over her head. The first things noticed are always her red hair and her large green eyes. She was a young girl from Kessig who found she had fantastical abilities fled to live in nature when some disastrous things happened. She has fantastical powers that can change nature, but these powers cannot change her past.
- Axe – Niccolo Argenti – Rogue: A former Midnight Duelist, sworn to protect the streets of his home city of Nephalia from vampires and corpse-traders. After his brother Jacomo died in service of the Church of Avacyn, he became disillusioned and forsook his duties, becoming an apostate and blade for hire. Thirty-five years old, he’s managed to live to what passes for middle age on the blighted plane of Innistrad with the sharpness of his wits and the speed of his blade.
- Kevin – Faustus Pent – Wizard: University educated among the Ivory Towers of Nephalia, Faustus Pent made a career of creating clockwork devices for the well-off, from toys to complicated weaponry. Betrothed to Inquisitor Arcelia Bright, his life took a terrible turn when she led an ill-fated raid against Strefan Maurer two years ago. On learning the news, he immediately closed his shop and devoted himself to single-minded study of battle magic. Now, spellbook and strange magics in tow, he has finally made his way to Stensia to find the lost pieces of a life denied to him…
- Travis – Grove Hecker – Ranger: Folk hero of Kessig. Grove is known for solving mysterious investigations and surviving deadly monsters attacks around the province . His last investigation ended with him befriending a wolf mongrel, Yew, and being asked politely to leave Kessig. His gruff demeanor and combat prowess make him a fantastic huntsman but his years in the Ulvenwald have made him a terrible people person. With his unusual new partner Yew, Grove left Kessig to challenge the Somberwald of Stensia.
- Josh – Grimhild – Fighter: A taciturn monster hunter from the grim mountains of Stensia. A pale skinned, fair haired, and athletically muscular woman with a permanent scowl. With an obscured past and a chip on her shoulder she hunts many of the fiends of the dark. Though her relationship with the church and its angels is strained at best, she has become a stalwart, if grim, defender of the people they forgot.
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