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Dungeons and Dragons – Curse of Innistrahd Episode 10

Again. They take, and take, and take. The so called cultured and all they hold dear. Her hands quivered as she held her wounds, willing them with what little conviction she maintained to close. They feared the mountain so they forgot it to lull themselves to sleep. Her breathing was quick and stained with tears. And still the chance for vengeance was denied them. She wanted to escape, flee the world a hawk upon the wind. But he was there. Calm as ever. The stony face of the cliffs. And as he lit a flame with the will of the world, she knew she would be fine. To depart for now, but in his affirmation… Maybe they could change something. The forest closed in, never betraying the hunters just out of sight.

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Dungeons and Dragons – Curse of Innistrahd Episode 9

Anathema. All of them. Their homes. Their villages. Their carts. Their wine. Brazen and foolhardy they drink to forget the untamed world around them. Plagued by the dark. But they forget where they are. Built on stone. People of untamed wood and broken bone. The sky tumbles, the trees rustle, and the mountain moans his sorrowful regret. And with eyes of thunder and the world at hand, those fearful walls would shake with conviction.

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Dungeons and Dragons – Curse of Innistrahd Episode 7: That Old Black Magic

It is with caution dear listener that I must remind you of the shadows that fill every waking moment and breath in the Outland Valleys. My contrition for sharing this knowledge is deep, for every moment of these brave and foolish adventurers lives must be riddled with at least one salient thought: Who, or what, is watching them? There is no moment of respite for those who fate takes a shine to. And in Pallas behind ruffled papers and chilly tones, a short scruffy man in an ill fitting suit over his ill fitting skin is the first observer. It’s quiet words he shares with those higher, but those words become like gold as it travels up the chain, and reaching up to the top as unto blood.

But the pale haired woman at the end of the valuable words smiles a decadent smile that conveys a surplus of self confidence drowned in opulence, but bearing the features of someone all too familiar. “They certainly never stop being entertaining. I can’t wait to see her.” she says to no one despite the sycophant at her heel. She stands, a cascade of shimmering red fabric and too artful motions. “We’ll see what they can do.”

And then she was gone.

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Curse of Innistrahd Extras – Character Ideas and Motivation

This is a “get to know the characters” sort of episode recorded on a night when there wasn’t really enough time to play a proper game.  If you want to listen to the players of Curse of Innistrahd explain how they came up with their characters, listen in.

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Dungeons and Dragons – Curse of Innistrahd Episode 5: Inquisitive Friends

The sound of howling was something the folks of the outland valleys had grown accustomed to as the misty nights scraped the mountain sides. High Inquisitor Seeta Venlis, frowning in a solemn silence, knew this was where she would start. Pallas was an active town, still alive and busy, if aching and scared as it’s workers and shops endured working day to day in the lands forgotten by the church. And this is why it came to her.

Someone who would take action. The ridges and cliffs, fingers of stone wrapping around the heartlands like the grip of the fiends who held it… They would be free. One step at a time. And so they must feel safe. She thought about this, heavy black garb bound with silver glistening in the candlelight of her patron’s chambers. She was not a woman to leave well enough alone. Her hands tensed for the handle of a blade or the tightness of a quill, something for a solution. But the nervous tension wouldn’t break. A snort of inconclusive concern broke her silence and she surged to her feet, stomping through her aimless fervor. And then she saw it. A flash in the darkness, a marble of green light over the city walls. And as the howling followed the fleeing beast, she smiled. The first thing they needed was an enemy.

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