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Call of Cthulhu – Dead Letter (Part 3)

Amalgamated BioCorp is making good old fashioned zombies with a brand new recipe. Unfortunately, their backers have arrived to begin an accounting. Dr. Arnold Crisp, aiding the investigators of Delta Green, has put himself squarely in danger.

The future of a great many things will be determined here in the mountains, where dead things walk and talk.

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Call of Cthulhu – Dead Letter (Part 2)

The Delta Green agents have arrived in the Blackfoot Reservation in Montana, and are on the trail of the mysterious package sender and Amalgamated BioCorp. Old secrets and deadly new ones will be dredged up.

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Call of Cthulhu – Dead Letter (Part 1)

ATTENTION CELL M:

Contact Point: University District Post Office, Berkeley, California

Date/Time: September 6th, noon

Mission Objectives:

  1. Determine the source and the nature of the biological anomaly.
  2. Determine level of involvement of the intended recipients of the biological anomaly.
  3. Determine level of threat to national security and public safety created by whomever or whatever is responsible for the biological anomaly.
  4. Neutralize any immediate threats with a minimum of exposure.
  5. If violations of federal law have been committed, determine whether charges can be prosecuted without exposure of the public to information about preternatural or paranormal phenomena. If those responsible can be brought to justice without exposing the Group or the existence of preternatural or paranormal phenomena, then do so.   If the threat of exposing the Group or the existence of preternatural or paranormal phenomena is too great, “alternative methods” of resolving the situation are authorized.

Be seeing you…

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Call of Cthulhu – Operation: Carpetbagger

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June 30th, 1944. The Allied Invasion of Europe is less than a week away, and the 492nd Bombardment Group – the “Carpetbaggers” – are building up to a massive concerted effort to drop spies and supplies to resistance groups inside Fortress Europa. Their delivery vessels are specially modified B-24 Liberators designed to be as stealthy as possible. The nighttime missions are dangerous and desperate, and it will require a mixture of daring, skill, and tenacity in order to survive.

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Call of Cthulhu – The Fall Without End (Part 2)

Halfway to the summit of Mount McKinley, three teams of prospective American Heroes cling to the ice in desperation. Above them, their goal lies swaddled in creatures that defy imagining. Below them, only failure and the sweeping of their names from history.

Which will they chose?

The Fall Without End is a Hebanon Games Scenario. It can be found here.
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