After a splitting of their tribe, a bunch of goblins are left to strike out for someone else to live. They reach a campground near a large, heavily forested canyon that should suit their purposes, but troubles lurk in all directions. Strange cults and dark prophecies threaten their new home and they’ll have to work hard to keep it.

Every goblin knows that when you’ve got nothing better to do, you listen to Free Guff on the only working radio station. When the day comes where he realizes he’s been broadcasting all along, he puts out a call for anyone who can provide him with music; CDs, records, instruments, anything that can play a tune. As the only goblin band to ever understand the concept of music before now, this could be their one and only chance to make it big!

The Rowdy Riders are a band of goblins known for two things: riding on something and doing anything for pay. To go through with a trade, the Riders are hired to escort a truck full of explosives to its destination, hoping that thieves, mutants and the local Redcap problem don’t blow them up (or stop them from getting paid).

Aftr clearing the road and facing hard resistance from a group of motorized raiders known as the Dead Riders, the Rum Runners continue to make their way towards the job site and blaze a trail for Schumacher’s crew to roll in and get their precious Nitrous.  As can be expected, however, a warehouse full of volatile gases is considerably less stable than it was 5 years ago, and the roving drones in the area do not bode well.

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Fresh off their initial success at Whaleland Yutuna, the Rum Runners are back to the pavement looking for another quick buck.  The crew gets tell of a truck stop that’s in need of high quality fuel to make quick runs along the coast. Time to strap in and feel the Gs.

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