Don’t Lose Your Quarter
Video game worlds collide when two unwitting characters are dragged into an adventure beyond their wildest imaginations!
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Video game worlds collide when two unwitting characters are dragged into an adventure beyond their wildest imaginations!
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Love is in the air, and villainy is afoot. Problems abound for the Ashton City Heroes, in their backyards and in their hearts. Can they keep it together through hormones and teenage angst to keep the city safe?
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Someone has declared war on the gangs of Prominence, wreaking havoc on the city’s drug dealers in a brutally efficient manner. After rescuing and questioning the sole survivor of one of the attacks, the Spirits have a lead. The person responsible has been taking shelter among the city’s homeless. The Spirits will have to go into the darkest parts of their city to root out the villain.
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An underground fighting ring has sprung up under the detection of the Ashton City Liberators. A former backyard wrestling association has picked up major cred and even more major funding, and has begun to attract pugilists from all over the city in fights resulting in real injuries. Worse, the heroes have heard that many students from their own school have gotten mixed up in the action. Can the city’s heroes end such barbarism?
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Once more, the tender calm of Prominence has been broken by gunfire. Someone with a vendetta and heavy artillery has declared war on the gangs of the city, and has marked their quarry in blood. The Spirits of Prominence are once more put to the test.
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