Tag Archives: games where matt is very tired

Prominence, SC Session 11 – Through a Glass Darkly (Part 6)

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The Heroes of Prominence have tracked down the conspiracy, and are preparing to lay it bare. They will bring the fight to their remaining dopplegangers and strike them down once and for all. Clockwork, Wraith, Ghost, The Witch, and Opera have managed to pull together, and combined they are a formidable force.

But will they be prepared when the final confrontation starts? Can they triumph over a crime boss with nothing to lose? Will Prominence survive the fires of war?

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Fiasco! – Transatlantic

Hey guys,

So we’ve had a good run here on the Drunk and the Ugly. It’s been a good time. We’ve had laughs, we’ve cried like babies, we’ve made depraved jokes.

But all of that’s about to change. Now, we know you voted on Fiasco this month (and we’re still posting it, as you can see by the above title, since you’re apparently able to read anyway) BUT. We’ve decided to make the switch to a new format of entertainment, one that we think is arguably for the better.

Without further ado, here’s Matt, with the update news:

“THE RECORDING GOT MESSED UP BECAUSE OF SHENANIGANS.  I THINK THE MIC WAS PLACED ON THE TABLE WRONG AND SO YOU CAN HEAR EVERY FOOTSTEP THROUGH THE HOUSE.

SORRY ABOUT THAT.  HERE’S A PONY GAME FOR YOUR TROUBLES. REFRESH THE PAGE IF YOU DON’T SEE IT.”

Excellently said as always, Matt. You are a picture of eloquence.

I hope you’ll stay on board for the new 24/7 Secret of the Magic Crystals Actual Play podcast. So long, Drunk and Ugly. HELLO HORSE GAMES FOR LITTLE GIRLS.

– Sam

 

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Road Trip Session 25 – Candle Cove

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Having capered their way through Oz and created a new Witch, the kids have decided to head home. Their postcards are exhausted, and it seems like the Road Trip is coming to an end.

Unfortunately, terrible motel rooms are still a requirement (as well as floor sleeping and bed sharing). Of course, things aren’t what they seem.

A strange tape is played. An adventure awaits.
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Prominence, SC Session 5 – The Trashman Cometh

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Having defeated Irish and his mob, the heroes find themselves able to breathe again as an uneasy quiet settles over Prominence.

The vigilantes Wraith and Ghost help keep order in the streets, fighting the remnants of organized crime.

In the shadows, a new threat is stirring.

Sorry about the audio quality.  The noisiest air conditioner kinda messed this up a lot.

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Prominence, SC Session 4 – Prominence Free

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Prominence is besieged. The Wraith and Ghost teamed up to take down one of Irish’s top lieutenants, and recovered critical information about the personal history of their foe.

The final pieces of the puzzle are falling into place. The mob is preparing for its final blow against the masked vigilantes. The Olympian’s quest for vengeance is drawing to a head. The revolution that Wraith promised is coming.

The cracks are widening. No matter how it comes out, Prominence will not be the same.

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