Art by Rob Mansperger.  Used with permission from Ross Payton.

The Road Trip crew survived their cross country drive, and arrived in the horrific state of Kansas. Daniel whipped up a tornado and the crew arrived in Oz. There they discovered an abandoned kingdom, filled with trash and the detritus of a new, modern age.

The cult is attempting to gain control over Oz. The crew has to stop them before it’s too late!

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The road trip swung north last session, heading up to Maine to visit some wilderness. There’s a war going on for Pastoral Manor.

During lunch, a crow came down to talk to the group. They proceeded to try and catch it. They wound up in traps and made contact with the Animal Resistance movement. Their leader is named Blackbriar and the kids want to punch him out.

Can all of this mayhem be sorted out? Will Coolrat continue to be rad? Will frogs somehow be worked into this adventure? FIND OUT NOW

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The gang has emerged (mostly unscathed) from their strange experience with drugs and the Manor. Everette found strange dopplegangers of the gang and led them on a quest. Then, she met her father.

The session starts in medias res, as Everett’s father welcomes her home. Then the kids ruin everything.

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Everett, Daniel, and the Monsters are finally nearing the end of their journey, guided by Robbie Drake, when they come up against a quite unexpected obstacle.

Max, Talia, and Charlie are released from their stay in the Coolrat Funtime Chill-out Zone, and begin looking at options for escape.

All kinds of chaos breaks out in the barracks (mostly nerd-bashing). Adventure, madness, and epic samurai duels await you in this, the conclusion to Sucrose Park.  Sit back and relax, *puts on sunglasses* because this is gonna be one bumpy ride.

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On the park surface, Daniel, Prince Bos, and Everette have reunited and start to make a game plan to attack the heart of Sucrose Park and attempt to find / free their friends.  After a veritable gauntlet of challenges, they run into an old friend much sooner than they expected.

Meanwhile, in the secret level, Charlie is released from the Coolrat Funtime Chillout Zone (TM) and is escorted along with Talia and Max to see Coolrat’s DAILY FUNTIME COOLSHOW!  Forced enjoyment is had by all.

But first, Buttz the Battlefrog finally awakens in a mysterious cell and no idea where he is.  Only a piercing and somewhat radical voice comes over the crude loudspeaker in his cell, and a familiar figure appears on the screen.

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