Tag Archives: combat

United We Stand Session 2 – A New Regime

As the sun rises on the village of Grikafa, so does a new leader to a position of power.  Agnes Mikhail finds strange men in red suspenders knocking on her front door, and when she lets them in, she finds them led by a man known only as Hassim.  He asks for a number of foodstuffs and her store’s only hunting rifle.  She resists, stating that none of this makes any sense right now, but Hassim claims that they will need to share all of their resources and eventually parts with the food and weapon.

Agnes leaves her house in frustration, walking around the shoreline and throwing rocks to alleviate her rage at this man who barged into her house and took her things, claiming that they will be needed by the rest of the town.  After tossing the first stone, a strange sight on the other shore catches her eye.  A group of men, armed with clubs and guns, stand ready with barges.  As they begin yelling demands across the river, Agnes realizes her life is going to be much less simple from now on.

Continue reading »

Posted in Sordid Dystopia, United We Stand | Also tagged , , , , 4 Comments

United We Stand Session 1 – Strike the Earth

Located in the center of a great river that flows from the mountains of New Xexoria is the small mining village of Grikafa.  Almost every person who lives here is in debt to the Algeaz Mineral Company, who owns the entire town.  Cautious of racking up more debt and thankfully devoid of crime, the workers of Grikafa are more than willing to share their resources with one another.  This necessity for dependency on others has strengthened trust within the community.

However, mining is dangerous and risky work.  Accidents happen,but work needs to continue.  One morning, after an particularly devastating cave-in, the company held a lottery to draft several townsfolk into the labor force.  Among the chosen were the kindly village sheriff, the misanthropic village doctor, and the rebellious teenage daughter of the local general store. These three unlikely heroes will stumble upon a buried secret which will change the fate of the village, as well as their own lives, forever.

Continue reading »

Posted in Sordid Dystopia, United We Stand | Also tagged , , , 4 Comments

Ship of Fools Session 1 – All Aboard!

In Port Victoire, a popular manufactoring and port town in eastern Vontier, a mass of sailors collect to sign on to the soon to depart Duquetimme, a ship owned and operated by the Poulin Trading Company.

These prospective sailors come seeking fortune and adventure, and the voyage of the Duquetimme promises all of that and more. The task: sail to the center of the ocean, a point between all four seafaring nations, where Gilbert Poulin II, owner of the PTC, theorizes the existence of a fabled island. His goal: establish a Hub in the name of the Poulin Trading Company, better connecting his company to the rest of the world before anyone others have the chance.

The sailors quickly discover the peculiarities of their task, however. Firstly, their pay is far too steep for a routine exploratory voyage–their contract promising more currency than an average laborer makes in ten years. And secondly, collecting the crew was remarkably rushed, to the point that some of the crew may or may not suffer from total ineptude . . .

Continue reading »

Posted in Ship of Fools, Sordid Dystopia | Also tagged , , , , 3 Comments

Mrs Frieda’s Session 22 – Recovering the Satellites

After going into a fit of epileptic psychic backlash and nearly bringing Frieda’s crashing around down his ears, Ty wakes up in a hospital. It’s suspiciously quiet and empty as he makes his escape to return to the Halfway Home – it seems that Ty has someone watching over him.

Meanwhile, for the first time in a long time, the kids enjoy a morning where nothing in the house is breaking, or exploding, or being terrifying.

That is, until August gets a tip from his spider friends about the possible whereabouts of George. The manhunt will continue.

In Condor’s absence, Odyn has been putting plans into motion. He is calling in favors and carefully setting up his dominoes. And now he’s ready to push them over.
Continue reading »

Posted in Monsters, Mrs. Frieda's | Also tagged , , , , 8 Comments

Road Trip Session 16 – The Eternal Glades (Part 2)

The kids spent the night in a fort constructed by the Monsters of the Glades.  Well, most of them did, at least.  It seems that Talia, Daniel, and Max disappeared during the middle of the night.

When the kids awake the next morning, they find that the Glades Monsters have departed, and also that the sky has grown darker.  They need to get the Glades Monsters out of here before they try anything.

Black water seems to be getting closer to them.   However, the kids know that they can seal the door to the Glades for a century.  Maybe they can seal it away?  But can they escape in time?

Whatever the kids are going to do, they need to do it quickly.

Continue reading »

Posted in Monsters, Road Trip | Also tagged , , , , 5 Comments