Tag Archives: combat

Rogue Trader – Collective Threat Finale

A long conquest.  Countless travels through the Warp.  The Inquisitors.  The unreliable navigators.  All of them have led to this.

The Brilliant Resolve sits in high orbit over Thorin’s Rest, its hulls, weapons and void shields now in top working order.  Faydra Ramirez and her crew look down on the long-since visited planet, fully geared up and ready to make their way down to deal with the collective threat.

For better or worse, this is where her story will end.

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Gobblin’ Playtest at Gen Con 2017

Goblins fight for survival on top of a truck

After years in development and editing, we at the Drunk and the Ugly finally debuted the playtest draft of our new game Gobblin’: The Goblin RPG at Gen Con 2017. If you’re interested in playtesting this game, send an email to thedrunkandtheugly@gmail.com

In the world of magic and dragons, knights and treasure, elves and trolls, there lived a race called goblins. Goblins were intelligent enough to cause trouble, but stupid enough to lack any foresight or responsibility for their actions. They were curious and greedy enough to want everything they saw, but too lazy to work for it and too cowardly to take it. Their wasteful lifestyle ruined the environment all around them, breeding like cockroaches until they were forced to expand further.

The wisest of races gathered and agreed they were a major nuisance on their world’s economy, environment, and all life around them. The goblins had to be dealt with severely. Rather than waste the manpower and resources in an all-out war, the highest magi and sages created a spell that banished them from their world, hurling every living goblin from their reality. The entirety of the goblin race landed in another time in an alternate dimension, one stripped of almost all sentient life.

There were no humans in this world, only the remains of their work. The world had been ravaged by war, with the goblins stranded among the rubble of mankind. Realizing what had happened (several minutes after they arrived and their brains caught up to speed), the goblins all cheered out as one. They believed this was their reward for living their happy lives well enough that some god or wizard or giant in a funny hat had granted them an entire world full of free food and interesting things that exploded when you poked them right. There was no one to lord over them or slay them just for the experience of it all. After centuries of hanging at the bottom of the food chain (just above blue slimes and kobolds), a nuclear holocaust turned out to be the best thing that had ever happened for them.

Note: This is a con game and is next to some very rowdy boys so the noise levels are a bit high early on.  This clears off as the recording continues.

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Rogue Trader – Collective Threat Episode 14

Now free from the factories of Reign, the crew of the Brilliant Resolve have taken some light heresy upon themselves and made the Irradial Cogitator the machine spirit of their vessel.  As they make their way onto their final job, it’s time to take care of a troublesome greenskin navigator, and prepare for a 6 day journey through the Warp.

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Dungeons and Dragons – Curse of Innistrahd Episode 10

Again. They take, and take, and take. The so called cultured and all they hold dear. Her hands quivered as she held her wounds, willing them with what little conviction she maintained to close. They feared the mountain so they forgot it to lull themselves to sleep. Her breathing was quick and stained with tears. And still the chance for vengeance was denied them. She wanted to escape, flee the world a hawk upon the wind. But he was there. Calm as ever. The stony face of the cliffs. And as he lit a flame with the will of the world, she knew she would be fine. To depart for now, but in his affirmation… Maybe they could change something. The forest closed in, never betraying the hunters just out of sight.

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Rogue Trader – Collective Threat Episode 13

The Brilliant Resolve has beaten their bitter rivals to the surface of the planet Reign, and after some ordeals with a forcefield and waves upon waves of minions willing to die for that forcefield, have finally entered the planet’s facilities.  Much to their dismay, Faydra Ramirez and her crew had to part with their weapons and be calm and orderly as the owner, Dalbec, led them through the facility.  As the tour dragged on and the crew found themselves deeper inside, Faydra received a communication that their guide may not actually be who he claims.

Another day, another Dalbec.

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