Drunk Talk – Creepypasta Discussion with Crazon

We talked with Review Cultist (Crazon) about Snuff, our most recently posted reading.  You can listen to the full discussion on his show Al Dente Rigamortis.

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The Drunk and the Spooky – Baggage

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I don’t think that anyone ever wants to be the bad guy…

A discarded suitcase. An unsuspecting victim. A tragedy that will haunt a lifetime.

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Interview with Dennis Detwiller

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We sat down with horror master Dennis Detwiller to get news on all of his new projects and his favorite moments from Delta Green.

Important Links

Delta Green

Arc Dream

Dennis Detwiller’s Personal Blog

Delta Green the Roleplaying Game on Kickstarter

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Interview with Adam Scott Glancy

Travis sat down for a Drunk Talk with Adam Scott Glancy of Delta Green fame. He took us on a journey through his process and what he draws inspiration from (Spoiler Alert: it’s not always whiskey).

Introductions – Who are you? What do you do? What are you working on?

Delta Green Kickstarter – https://www.kickstarter.com/projects/arcdream/delta-green-the-role-playing-game

 

Why did you focus on the idea of bonds and relationships in the Delta Green game?

Modern Television extended narrative:

The Sopranos – http://www.rottentomatoes.com/tv/the-sopranos/?search=Sopran

Boardwalk Empire – http://www.rottentomatoes.com/tv/boardwalk-empire/

Buffy – http://www.rottentomatoes.com/tv/buffy-the-vampire-slayer/?search=buffy%20the

Supernatural –  http://www.rottentomatoes.com/tv/supernatural/?search=Supernatural

True Detective – http://www.rottentomatoes.com/tv/true-detective/s01/   

 

What inspirations do you draw on when you design a game or write a story?

History!

Cody Goodfellow – http://www.amazon.com/Cody-Goodfellow/e/B002KYCE76

David Wong – http://johndiesattheend.com/

Charle Stross – http://www.antipope.org/charlie/blog-static/

Peter Hopkirk – https://en.wikipedia.org/wiki/Peter_Hopkirk

George McDonald Fraser – https://en.wikipedia.org/wiki/George_MacDonald_Fraser

Mark Mazzetti – http://markmazzetti.net/

If you could have 1 pet idea in the game or setting that isn’t in there already what would it be?

Jeff Combos and Exile Studio’s Hollow Earth Expedition – http://www.drivethrurpg.com/product/23437/Hollow-Earth-Expedition-RPG?it=1

David Drake “Than Curse the Darkness” – http://www.amazon.com/Balefires-David-Drake/dp/1597800716

War of Canudos – https://en.wikipedia.org/wiki/War_of_Canudos

Laird Barrin, Goodfellow, Stross (deconstructs Robert E Howard style characters)

In honor of Halloween what is the spookiest (or spoopiest) story/game you’ve read/watched/played?

Exile – http://midnightreleasing.com/exile/

Sticks – https://en.wikipedia.org/wiki/Sticks_(short_story)

The Thing on the Fourble Board – http://www.quietplease.org/index.php?section=episode&id=60

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Indie Design the Chicken Salad Way at Gen Con 2015

Gen Con 2015: Matt Campen and Ross Payton sat down and talked about their shared experiences designing, publishing, and producing roleplaying games.

Game Design is a long and tedious process. Turning a pile of notes into a book can seem nearly impossible. There’s a phrase in journalism that all the mayonnaise in the world can’t turn chicken crap into chicken salad; nevertheless, you have to do it over and over each time.

This panel explores the essential steps to consider when looking at your loose-chicken-parts collective of ideas and a formula to turn it into some chicken salad goodness.

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