Systems and Campaigns
- 7th Sea
- Base Raiders
- Better Angels
- Call of Cthulhu
- Capes and Cowls
- Don't Rest Your Head
- Eclipse Phase
- Engine Heart
- FATE Core
- Fear Itself
- Legend of the Five Rings
- Leverage RPG
- Little Fears
- Maid RPG
- Powered by the Apocalypse
- Red Markets
- Sordid Dystopia
- Spirit of the Century
- Star Wars
- Tales from the Wood
- The Quiet Year
- Trail of Cthulhu
- Warhammer 40k
- Wild Talents
We talked with Review Cultist (Crazon) about Snuff, our most recently posted reading. You can listen to the full discussion on his show Al Dente Rigamortis.
I don’t think that anyone ever wants to be the bad guy…
A discarded suitcase. An unsuspecting victim. A tragedy that will haunt a lifetime.
We sat down with horror master Dennis Detwiller to get news on all of his new projects and his favorite moments from Delta Green.
Travis sat down for a Drunk Talk with Adam Scott Glancy of Delta Green fame. He took us on a journey through his process and what he draws inspiration from (Spoiler Alert: it’s not always whiskey).
Introductions – Who are you? What do you do? What are you working on?
Delta Green Kickstarter – https://www.kickstarter.com/projects/arcdream/delta-green-the-role-playing-game
Why did you focus on the idea of bonds and relationships in the Delta Green game?
Modern Television extended narrative:
The Sopranos – http://www.rottentomatoes.com/tv/the-sopranos/?search=Sopran
Boardwalk Empire – http://www.rottentomatoes.com/tv/boardwalk-empire/
True Detective – http://www.rottentomatoes.com/tv/true-detective/s01/
What inspirations do you draw on when you design a game or write a story?
Cody Goodfellow – http://www.amazon.com/Cody-Goodfellow/e/B002KYCE76
David Wong – http://johndiesattheend.com/
Charle Stross – http://www.antipope.org/charlie/blog-static/
Peter Hopkirk – https://en.wikipedia.org/wiki/Peter_Hopkirk
George McDonald Fraser – https://en.wikipedia.org/wiki/George_MacDonald_Fraser
Mark Mazzetti – http://markmazzetti.net/
If you could have 1 pet idea in the game or setting that isn’t in there already what would it be?
Jeff Combos and Exile Studio’s Hollow Earth Expedition – http://www.drivethrurpg.com/product/23437/Hollow-Earth-Expedition-RPG?it=1
David Drake “Than Curse the Darkness” – http://www.amazon.com/Balefires-David-Drake/dp/1597800716
War of Canudos – https://en.wikipedia.org/wiki/War_of_Canudos
Laird Barrin, Goodfellow, Stross (deconstructs Robert E Howard style characters)
In honor of Halloween what is the spookiest (or spoopiest) story/game you’ve read/watched/played?
The Thing on the Fourble Board – http://www.quietplease.org/index.php?section=episode&id=60
Gen Con 2015: Matt Campen and Ross Payton sat down and talked about their shared experiences designing, publishing, and producing roleplaying games.
Game Design is a long and tedious process. Turning a pile of notes into a book can seem nearly impossible. There’s a phrase in journalism that all the mayonnaise in the world can’t turn chicken crap into chicken salad; nevertheless, you have to do it over and over each time.
This panel explores the essential steps to consider when looking at your loose-chicken-parts collective of ideas and a formula to turn it into some chicken salad goodness.