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The Brigand’s Lament is on its way to Dross. The crew is consolidating their new treasure and enduring another brutally boring warp transit. Tempers are ready to flare and grievances must be aired.

That’s of course, until the Captain goes missing. From the ship itself. In the warp.

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Lord Captain Roth was sent off into the Stars, sailing away forever. The crew of the Brigand’s Lament has gained access to the derelict ships’ cargo hold and Navigator cabin; the last bits of the mystery are about to be uncovered.

As always, answering questions just raises more answers, and a new destination. The chase is on.

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Having made their mark on the tainted Mechanicus on the planet of tanks, the Brigand’s Lament sets off for a new destination.

Nestled in the system is a void-station that is ensconced with wraithbone – the Eldar star nexus has another waypoint. It must be carefully investigated.

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Kupasci 12 held dangers and secrets, and a great many very angry ancient Eldar.  The crew of the Brigand’s Lament survived their adventure and gained access to the Star Map. Unfortunately, the Map and the tower it was held on was critically damaged in the battle.

Now, the crew must successfully negotiate with the egomaniacal Bastille and then continue their journey. The race continues, and the Brigand’s Lament is running out of time.

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The Brigand’s Lament has finally entered into warp transit without any shenanigans and or horrific demonic attacks!

Now, the boredom sets in. The Warp transit takes weeks; in the meantime, morale needs rebuilding and the team needs to come together.

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