She looked just like his dreams. Dark red hair, deep skin, a stance between confidant and cautious. She showed up all the time. Sometimes in dresses, sometimes in more practical noble wear. They were powerful, persuasive, and Izek knew it had to mean something. Even before seeing her it was a reflex, the shape of her face and vibrant colors in the darkness of his slumber. Eyes so sharp that he couldn’t shake them in his waking hours. For a few years now he had gotten that cowardly toy-maker to create for him, making sure he knew who was in charge. After the first bruises he started making them better. Correcting the face and the skin and the oh so piercing eyes.

But here she was. He tensed his arm, bristling red under a veneer of plate. A building away. For how long. How long had she been real outside the confines of his thoughts, how long had she been close enough that he could see her and know that he wasn’t simply mad. Well… Time was here that that could change. Time they would meet.
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Nestled betwixt dark mountain and grey forest, the Wizard of Wines vineyard was illuminated with gentle lamp light, a moment of true victory was had. Though morals were debated, none could deny the victory held this day become night in the gentle confines of the winery.

With weariness setting in and progress having been made, the coalition of slayers drifted to their nightly rest.

To the south, past a spewing maelstrom of flame and ash, lies a building. Stone in structure, ancient, and still. A temple carved from the dark mountains of Stensia itself, but stiller than blessed Graf. Usually. For in it’s frigid interior rooms of unlit argent metal there was a shake. For but a seemingly endless moment, something in those blackened chambers stirred once more.

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Thousands of crew dead or missing, massive damage to the hull, visions of things that man was not meant to see.  Another day, another terrifying journey through The Warp.  The Brilliant Resolve carries on in one piece and prepares to go planet-side.  However, they find the ship of rival trader Dalbec, whose trip to this planet has left his ship less destroyed than theirs.  A battle will ensue, and Faydra Ramirez will find a way to both get rich and avoid dying in the process.

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It is with caution dear listener that I must remind you of the shadows that fill every waking moment and breath in the Outland Valleys. My contrition for sharing this knowledge is deep, for every moment of these brave and foolish adventurers lives must be riddled with at least one salient thought: Who, or what, is watching them? There is no moment of respite for those who fate takes a shine to. And in Pallas behind ruffled papers and chilly tones, a short scruffy man in an ill fitting suit over his ill fitting skin is the first observer. It’s quiet words he shares with those higher, but those words become like gold as it travels up the chain, and reaching up to the top as unto blood.

But the pale haired woman at the end of the valuable words smiles a decadent smile that conveys a surplus of self confidence drowned in opulence, but bearing the features of someone all too familiar. “They certainly never stop being entertaining. I can’t wait to see her.” she says to no one despite the sycophant at her heel. She stands, a cascade of shimmering red fabric and too artful motions. “We’ll see what they can do.”

And then she was gone.

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It turns out that when it comes to starship navigation, like all things, you get what you pay for.  The orkish warphead brought onto the Brilliant Resolve had a very unique method of interacting with the warp runes that caused the ship to move very quickly through the warp, although sideways and partly inside out.  The crew is now interacting with horrors man was not meant to know and finding themselves slightly possessed by the horrors of the warp.

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