GOBBLIN IS NOW LIVE ON DTRPG!  BUY MY BOOK!

This is the story of the goblins from one of the villages of Mudhole. There are many Mudholes out there, and this is one pretty interchangeable with the rest. One evening, there was a knock at their cabin door.  The goblins are charged with taking a “magic ring of great importance” that will save hundreds of goblin lives. This could be the opportunity to do what few goblins have done before: be useful and care about other goblins. Failing that, the local chief will have plenty of bribes and/or threats to throw at them to force them into saving the world.  Will they finish their quest?  Will they remember they have a quest to begin with?  Listen in and find out!

It’s that time of year again (probably). When it starts getting cold, that’s when every goblin that remembers celebrates Goblin Day, a time to eat and relax and reflect on… where did we come from again?

The party lives in Mauler, a former human shopping mall where the goblins have settled inside various stores as their homes. It’s large and sturdy for what goblins are used to (compared to huts and rubble), so life has been pretty cushy here.

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Check out the Kickstarter here!

Gobblin’ is an original RPG setting and system where players control goblins settling and exploring a post-apocalyptic Earth. The creatures who crave violence, stupidity and chaos have just found the perfect means to obtain it.

Everyone knows about goblins. They’re violent and stupid little green guys who with just enough brain cells to know what they’re doing and black enough hearts not to care. They live in fantastic worlds where wizards battle dragons, kingdoms rise and fall, and armies of swordsmen clash to save the world from evil. All the while, there’s always goblins looting corpses and stealing cabbages.

When the higher races grew tired of the chaotic creatures so obnoxious that even the forces of evil didn’t want them around, they banded together to form a spell so powerful that it would reach across the entire realm. With what was essentially a magical, interdimensional eviction notice, every single goblin was hurled through time and space until they landed in what they would come to know as their new home. There were no humans or elves there, but those that had lived there before had left behind a strange world ravaged by war. The least cowardly of the goblins started to prod at the mysterious devices until they roared to life and the goblins cheered to realize their fate!

This world had guns and cars, bazookas and robots! Things that exploded if you poked them enough! Exciting mutants and bombed out apartments that were MUCH cozier than any goblin hut. The goblins had a whole world of abandoned toys to discover, many of which could kill their fellow goblin from twenty paces away. The goblins ran wholeheartedly into their new world, wanting to be the first to discover the strangest mysteries, deadliest weapons and tastiest expired snack cakes of the world they would call Goblin House. The humans were gone from this place. The goblins would thrive in their ruins.

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