Clockwork’s been out of town for a while. Fortunately, everything is just as he left it: screwed up. It’s time for the swashbuckling, over the top, exploding member of the Spirits of Prominence to set a few things straight.
Someone is smuggling things in and out of the city. Illegal things. It’s up to Clockwork to stop them.
PLAYERS
- Sam – Mark Getman, (Clockwork). A tall man in a black coat and tails, topped with a black top hat. His chest is covered in a leather vest strewn with gears and cogs and brass filligrees, with a mask to match and a walking cane in hand. He is as absurd as he is mysterious, an enigma wrapped in an exploding mystery.
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