Systems and Campaigns
- 7th Sea
- Base Raiders
- Better Angels
- Call of Cthulhu
- Capes and Cowls
- Deadlands
- Delta Green
- Don't Rest Your Head
- Dungeons and Dragons 5th Ed
- Eclipse Phase
- Engine Heart
- FATE Core
- Fear Itself
- Fiasco
- Gobblin
- Homebrew
- InSpectres
- Legend of the Five Rings
- Leverage RPG
- Little Fears
- Maid RPG
- Microscope
- Monsters
- Nemesis
- Non-AP
- Pantheon
- Parsely
- Pokemon
- Powered by the Apocalypse
- Red Markets
- Sordid Dystopia
- Spirit of the Century
- Star Wars
- Tales from the Wood
- The Quiet Year
- Trail of Cthulhu
- Warhammer 40k
- Wild Talents
Tag Archives: zach
The Quiet Year – Harbor Ridge
War. War never changes. The Jackal menace has been driven off, and the small group of survivors in the Great Lakes region are starting a settlement. With one year to build and fortify, can the city stand firm in the desolate post apocalypse?
Here’s the map of the city that was made.
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Posted in The Quiet Year
Also tagged and nothing was decided, fallout, james, matt, nate, one-shot, the quiet year
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Prominence, SC Session 29 – The Black Knight (Part 3)
The Spirits of Prominence have managed to cut Thaleus’ base of power out from under him. The night of the meeting is at hand, and it is time for the heroes to face their new enemy at last.
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Posted in Prominence SC, Wild Talents
Also tagged combat, investigation, prominence, superheroes, wild talents
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Prominence, SC Session 28 – The Black Knight (Part 2)
The Spirits of Prominence are sprinting against time to stop a master villain from uniting the city’s gangs and wreaking havoc on Prominence. They need to cut away the base of power being formed, and doing so will mean getting…creative.
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Posted in Prominence SC, Wild Talents
Also tagged combat, investigation, prominence, pulp, superheroes, wild talents
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Prominence, SC Session 27 – The Black Knight (Part 1)
The Spirits of Prominence have gotten a rare break recently, and the city has been quiet. Unfortunately, there’s a new player in town. The gangs are on the move, and someone is waging a shadow war.
It’s up to the Spirits to solve the mystery and leap into action before the whole city tears down around them.
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Posted in Prominence SC, Wild Talents
Also tagged combat, cops, investigation, prominence, superheroes, wild talents
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Project PIXIE Episode 25: Snow
Odd things are going on in the town nearby the Project’s base. A mission sends some of the newer PIXIES into the heart of the strangeness, to seek it out and tear it down and put an end to it.
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Posted in Monsters, Project PIXIE
Also tagged combat, investigation, monsters and other childish things, pixie
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