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Happy Halloween, all!  Sam and I played some maybe kinda scary games a little while back that were made as part of a 2-day GameJam called The AsylumJam, which focused on producing horror games themed by a realistic portrayal of mental illness.  While most of these are going up on Friday, this one was mostly text-based and the video didn’t come out well at all.  Sam’s dramatic reading of the text is spooky enough though.

AsylumJam 2013 Submissions

The Chase

IN CASE YOU MISSED IT:

The Logical Journey of the Zoombinis: Part 2 We continue our quest to bring the intrepid tribe of Zoombinis to their promised land. Can they make it past a bigoted cajun frog, and the most mind numbingly silly lilypad puzzle?

AND

The Logical Journey of the Zoombinis: Part 3 The promised land is just over the horizon! Just a few more puzzles to go.

GAMES PLAYED THIS WEEK:

The Logical Journey of the Zoombinis is the first game in the educational software series created by Chris Hancock and Scot Osterweil of TERC. 

Based on the Zoombinis, a race of small blue creatures depicted with varying facial features, initially living in prosperous peace on a small island called ‘Zoombini Isle’; but later enslaved by their neighbors, the Bloats, the game involves the Zoombinis’ search for a new home, featuring a series of “logical” puzzles which the player must solve.

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imscared.exe with Hannah

imscared.exe – A Pixelated Nightmare is a bizarre, short, and incredibly immersive horror game by Ivan Zanotti.  It makes use of a very small amount of resources to do the most I’ve seen of many games.

Papers, Please! Part 1 – GLORY TO ARSTOTZKA

Papers, Please! is an empathy game of sorts created by Lucas Pope.  It is described as a “Dystopian Document Thriller.”

The communist state of Arstotzka has ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin.

Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travelers and the Ministry of Admission’s primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.